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Tickets For *Cher* at Jacksonville Veterans Memorial Arena on May 14, 2014 in Jacksonville, Florida For Sale

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Cher Tickets
Cher
Jacksonville Veterans Memorial Arena
Jacksonville, FL
Wednesday
5/14/xxxx
7:30 PM
View Best Cher Tickets
Great seats at great prices. Cher VIP Package, Strong Enough Travel Package, Closer Fan Package, Heart of Stone Fan Package, Love Hurts Fan Package, Believe Fan Package, Burlesque Fan Package, VIP Club, Floor, Lower Level and Upper Level tickets at very good prices. Click the link titled "View Best Cher Tickets" to buy your tickets today. There is a venue map at our website for you to view where your seats are located at this venue.
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Cher xxxx Tickets and Schedule
Cher
US Airways Center
Phoenix, AZ
Saturday
3/22/xxxx
8:11 PM
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Cher
Toyota Center - TX
Houston, TX
KITECH researched and developed EveR-1, an android interpersonal communications model capable of emulating human emotional expression via facial "musculature" and capable of rudimentary conversation, having a vocabulary of around 400 words. She is 160 cm tall and weighs 50 kg, matching the average figure of a Korean women in her twenties. EveR-1's name derives from the Biblical Eve, plus the letter r for robot. EveR-1's advanced computing processing power enables speech recognition and vocal synthesis, at the same time processing lip synchronization and visual recognition by 90-degree micro-CCD cameras with face recognition technology. An independent microchip inside her artificial brain handles gesture expression, body coordination, and emotion expression. Her whole body is made of highly advanced synthetic jelly silicon and with 60 artificial joints in her face, neck, and lower body; she is able to demonstrate realistic facial expressions and sing while simultaneously dancing. In South Korea, the Ministry of Information and Communication has an ambitious plan to put a robot in every household by xxxx.[10] Several robot cities have been planned for the country: the first will be built in xxxx at a cost of 500 billion won, of which 50 billion is direct government investment.[11] The new robot city will feature research and development centers for manufacturers and part suppliers, as well as exhibition halls and a stadium for robot competitions. The country's new Robotics Ethics Charter will establish ground rules and laws for human interaction with robots in the future, setting standards for robotics users and manufacturers, as well as guidelines on ethical standards to be programmed into robots to prevent human abuse of robots and vice versa.[12]The Waseda University (Japan) and NTT Docomo's manufacturers have succeeded in creating a shape-shifting robot WD-2. It is capable of changing its face. At first, the creators decided the positions of the necessary points to express the outline, eyes, nose, and so on of a certain person. The robot expresses its face by moving all points to the decided positions, they say. The first version of the robot was first developed back in xxxx. After that, a year later, they made a couple of major improvements to the design. The robot features an elastic mask made from the average head dummy. It uses a driving system with a 3DOF unit. The WD-2 robot can change its facial features by activating specific facial points on a mask, with each point possessing three degrees of freedom. This one has 17 facial points, for a total of 56 degrees of freedom. As for the materials they used, the WD-2's mask is fabricated with a highly elastic material called Septom, with bits of steel wool mixed in for added strength. Other technical features reveal a shaft driven behind the mask at the desired facial point, driven by a DC motor with a simple pulley and a slide screw. Apparently, the researchers can also modify the shape of the mask based on actual human faces. To "copy" a face, they need only a 3D scanner to determine the locations of an individual's 17 facial points. After that, they are then driven into position using a laptop and 56 motor control boards. In addition, the researchers also mention that the shifting robot can even display an individual's hair style and skin color if a photo of their face is projected onto the 3D Mask.The user interface of Android is based on direct manipulation, using touch inputs that loosely correspond to real-world actions, like swiping, tapping, pinching and reverse pinching to manipulate on-screen objects. Internal hardware such as accelerometers, gyroscopes and proximity sensors are used by some applications to respond to additional user actions, for example adjusting the screen from portrait to landscape depending on how the device is oriented. Android allows users to customize their home screens with shortcuts to applications and widgets, which allow users to display live content, such as emails and weather information, directly on the home screen. Applications can further send notifications to the user to inform them of relevant information, such as new emails and text messages.Android is open source and Google releases the source code under the Apache License.[13] This open-source code and permissive licensing allows the software to be freely modified and distributed by device manufacturers, wireless carriers and enthusiast developers. However, most Android devices ship with additional proprietary software.[2] Additionally, Android has a large community of developers writing applications ("apps") that extend the functionality of devices, written primarily in the Java programming language.[17] In October xxxx, there were approximately 700,000 apps available for Android, and the estimated number of applications downloaded from Google Play, Android's primary app store, was 25 billion.[18][19] A developer survey conducted in April?May xxxx found that Android is the most popular platform for developers, used by 71% of the mobile developer population.[20]Android is the world's most widely used smartphone platform,[21] overtaking Symbian in the fourth quarter of xxxx.[22] Android is popular with technology companies who require a ready-made, low-cost, customizable and lightweight operating system for high tech devices.[23] Despite being primarily designed for phones and tablets, it also has been used in televisions, games consoles, digital cameras and other electronics. Android's open nature has encouraged a large community of developers and enthusiasts to use the open-source code as a foundation for community-driven projects, which add new features for advanced users[24] or bring Android to devices which were officially released running other operating systems.As of November xxxx, Android's share of the global smartphone market, led by Samsung products, has reached 80%.[25][26] The operating system's success has made it a target for patent litigation as part of the so-called "smartphone wars" between technology companies.[27][28] As of May xxxx, 48 billion apps have been installed from the Google Play store,[29][30] and as of September 3, xxxx, 1 billion Android devices have been activated.[Android, Inc. was founded in Palo Alto, California in October xxxx by Andy Rubin (co-founder of Danger),[32] Rich Miner (co-founder of Wildfire Communications, Inc.),[33] Nick Sears[34] (once VP at T-Mobile), and Chris White (headed design and interface development at WebTV)[14] to develop, in Rubin's words "smarter mobile devices that are more aware of its owner's location and preferences".[14] The early intentions of the company were to develop an advanced operating system for digital cameras, when it was realised that the market for the devices was not large enough, and diverted their efforts to producing a smartphone operating system to rival those of Symbian and Windows Mobile (Apple's iPhone had not been released at the time).[35] Despite the past accomplishments of the founders and early employees, Android Inc. operated secretly, revealing only that it was working on software for mobile phones.[14] That same year, Rubin ran out of money. Steve Perlman, a close friend of Rubin, brought him $10,000 in cash in an envelope and refused a stake in the company.[36]Google acquired Android Inc. on August 17, xxxx, making it a wholly owned subsidiary of Google. Key employees of Android Inc., including Rubin, Miner and White, stayed at the company after the acquisition.[14] Not much was known about Android Inc. at the time, but many assumed that Google was planning to enter the mobile phone market with this move.[14] At Google, the team led by Rubin developed a mobile device platform powered by the Linux kernel. Google marketed the platform to handset makers and carriers on the promise of providing a flexible, upgradable system. Google had lined up a series of hardware component and software partners and signaled to carriers that it was open to various degrees of cooperation on their part.[37][38][39]On November 5, xxxx, the Open Handset Alliance, a consortium of technology companies including Google, device manufacturers such as HTC, Sony and Samsung, wireless carriers such as Sprint Nextel and T-Mobile, and chipset makers such as Qualcomm and Texas Instruments, unveiled itself, with a goal to develop open standards for mobile devices.[15] That day, Android was unveiled as its first product, a mobile device platform built on the Linux kernel version 2.6.[15] The first commercially available phone to run Android was the HTC Dream, released on October 22, xxxx.[43]In xxxx, Google launched its Nexus series of devices ? a line of smartphones and tablets running the Android operating system, and built by a manufacturer partner. HTC collaborated with Google to release the first Nexus smartphone,[44] the Nexus One. The series has since been updated with newer devices, such as the Nexus 4 phone and Nexus 10 tablet, made by LG and Samsung respectively. Google releases the Nexus phones and tablets to act as their flagship Android devices, demonstrating Android's latest software and hardware features. On March 13, xxxx, it was announced by Larry Page in a blog post that Andy Rubin had moved from the Android division to take on new projects at Google.[45] He was replaced by Sundar Pichai, who also continues his role as the head of Google's Chrome division,[46] which develops Chrome OS.Android's user interface is based on direct manipulation,[49] using touch inputs that loosely correspond to real-world actions, like swiping, tapping, pinching and reverse pinching to manipulate on-screen objects.[49] The response to user input is designed to be immediate and provides a fluid touch interface, often using the vibration capabilities of the device to provide haptic feedback to the user. Internal hardware such as accelerometers, gyroscopes and proximity sensors[50] are used by some applications to respond to additional user actions, for example adjusting the screen from portrait to landscape depending on how the device is oriented, or allowing the user to steer a vehicle in a racing game by rotating the device, simulating control of a steering wheel.[51]Android devices boot to the homescreen, the primary navigation and information point on the device, which is similar to the desktop found on PCs. Android homescreens are typically made up of app icons and widgets; app icons launch the associated app, whereas widgets display live, auto-updating content such as the weather forecast, the user's email inbox, or a news ticker directly on the homescreen.[52] A homescreen may be made up of several pages that the user can swipe back and forth between, though Android's homescreen interface is heavily customisable, allowing the user to adjust the look and feel of the device to their tastes.[53] Third-party apps available on Google Play and other app stores can extensively re-theme the homescreen, and even mimic the look of other operating systems, such as Windows Phone.[54] Most manufacturers, and some wireless carriers, customise the look and feel of their Android devices to differentiate themselves from their competitors.[55]Present along the top of the screen is a status bar, showing information about the device and its connectivity. This status bar can be "pulled" down to reveal a notification screen where apps display important information or updates, such as a newly received email or SMS text, in a way that does not immediately interrupt or inconvenience the user.[56] In early versions of Android these notifications could be tapped to open the relevant app, but recent updates have provided enhanced functionality, such as the ability to call a number back directly from the missed call notification without having to open the dialer app first.[57] Notifications are persistent until read or dismissed by the user.Android has a growing selection of third party applications, which can be acquired by users either through an app store such as Google Play or the Amazon Appstore, or by downloading and installing the application's APK file from a third-party site.[58] The Play Store application allows users to browse, download and update apps published by Google and third-party developers, and is pre-installed on devices that comply with Google's compatibility requirements.[59] The app filters the list of available applications to those that are compatible with the user's device, and developers may restrict their applications to particular carriers or countries for business reasons.[60] Purchases of unwanted applications can be refunded within 15 minutes of the time of download,[61] and some carriers offer direct carrier billing for Google Play application purchases, where the cost of the application is added to the user's monthly bill.[62] As of September xxxx, there were more than 675,000 apps available for Android, and the estimated number of applications downloaded from the Play Store was 25 billion.[63]Since Android devices are usually battery-powered, Android is designed to manage memory (RAM) to keep power consumption at a minimum, in contrast to desktop operating systems which generally assume they are connected to unlimited mains electricity. When an Android app is no longer in use, the system will automatically suspend it in memory ? while the app is still technically "open," suspended apps consume no resources (e.g. battery power or processing power) and sit idly in the background until needed again. This has the dual benefit of increasing the general responsiveness of Android devices, since apps don't need to be closed and reopened from scratch each time, but also ensuring background apps don't consume power needlessly.[66]Android manages the apps stored in memory automatically: when memory is low, the system will begin killing apps and processes that have been inactive for a while, in reverse order since they were last used (i.e. oldest first). This process is designed to be invisible to the user, such that users do not need to manage memory or the killing of apps themselves.[67] However, confusion over Android memory management has resulted in third-party task killers becoming popular on the Google Play store; these third-party task killers are generally regarded as doing more harm than good.[68]Android devices incorporate many optional hardware components, including still or video cameras, GPS, hardware orientation sensors, dedicated gaming controls, accelerometers, gyroscopes, barometers, magnetometers, proximity sensors, pressure sensors, thermometers and touchscreens. Some hardware components are not required, but became standard in certain classes of devices, such as smartphones, and additional requirements apply if they are present. Some other hardware was initially required, but those requirements have been relaxed or eliminated altogether. For example, as Android was developed initially as a phone OS, hardware such as microphones were required, while over time the phone function became optional.[60] Android used to require an autofocus camera, which was relaxed to a fixed-focus camera[60] if it is even present at all, since the camera was dropped as a requirement entirely when Android started to be used on set-top boxes.The green Android logo was designed for Google in xxxx by graphic designer Irina Blok. The design team was tasked with a project to create a universally identifiable icon with the specific inclusion of a robot in the final design. After numerous design developments based on science-fiction and space movies, the team eventually sought inspiration from the human symbol on restroom doors and modified the figure into a robot shape. As Android is open-sourced, it was agreed that the logo should be likewise, and since its launch the green logo has been reinterpreted into countless variations on the original design.[76]Compared to its chief rival mobile operating system, namely iOS, Android updates are typically slow to reach actual devices. For devices not under the Nexus brand, updates often arrive months from the time the given version is officially released.[78] This is caused partly due to the extensive variation in hardware of Android devices, to which each update must be specifically tailored, as the official Google source code only runs on their flagship Nexus devices. Porting Android to specific hardware is a time- and resource-consuming process for device manufacturers, who prioritize their newest devices and often leave older ones behind.[78] Hence, older smartphones are frequently not updated if the manufacturer decides it is not worth their time, regardless of whether the phone is capable of running the update. This problem is compounded when manufacturers customize Android with their own interface and apps, which must be reapplied to each new release. Additional delays can be introduced by wireless carriers who, after receiving updates from manufacturers, further customize and brand Android to their needs and conduct extensive testing on their networks before sending the update out to users.[78]In xxxx, Google partnered with a number of industry players to announce an "Android Update Alliance", pledging to deliver timely updates for every device for 18 months after its release;[82] however, this alliance has never been mentioned since.[78] Google then began updating many of its services, including Google Maps and Google Play Music, as applications independent from Android itself, and also introduced a system-level component providing APIs for Google services ? installed automatically and updated directly by Google, and supportive of nearly all devices running Android version 2.2 and higher ? through Google Play Services.[83]Android's Linux kernel has further architecture changes by Google outside the typical Linux kernel development cycle.[88] Certain features that Google contributed back to the Linux kernel, notably a power management feature called "wakelocks", were rejected by mainline kernel developers partly because they felt that Google did not show any intent to maintain its own code.[89][90][91] Google announced in April xxxx that they would hire two employees to work with the Linux kernel community,[92] but Greg Kroah-Hartman, the current Linux kernel maintainer for the stable branch, said in December xxxx that he was concerned that Google was no longer trying to get their code changes included in mainstream Linux.[90] Some Google Android developers hinted that "the Android team was getting fed up with the process," because they were a small team and had more urgent work to do on Android.[93]In August xxxx, Linus Torvalds said that "eventually Android and Linux would come back to a common kernel, but it will probably not be for four to five years".[94] In December xxxx, Greg Kroah-Hartman announced the start of the Android Mainlining Project, which aims to put some Android drivers, patches and features back into the Linux kernel, starting in Linux 3.3.[95] Linux included the autosleep and wakelocks capabilities in the 3.5 kernel, after many previous attempts at merger. The interfaces are the same but the upstream Linux implementation allows for two different suspend modes: to memory (the traditional suspend that Android uses), and to disk (hibernate, as it is known on the desktop).[96] Google maintains a public code repository that contains their experimental work to re-base Android off the latest stable Linux versions.[97][98]Android has an active community of developers and enthusiasts who use the Android source code to develop and distribute their own modified versions of the operating system.[111] These community-developed releases often bring new features and updates to devices faster than through the official manufacturer/carrier channels, albeit without as extensive testing or quality assurance;[24] provide continued support for older devices that no longer receive official updates; or bring Android to devices that were officially released running other operating systems, such as the HP TouchPad. Community releases often come pre-rooted and contain modifications unsuitable for non-technical users, such as the ability to overclock or over/undervolt the device's processor.[112] CyanogenMod is the most widely used community firmware,[113] and acts as a foundation for numerous others.Historically, device manufacturers and mobile carriers have typically been unsupportive of third-party firmware development. Manufacturers express concern about improper functioning of devices running unofficial software and the support costs resulting from this.[114] Moreover, modified firmwares such as CyanogenMod sometimes offer features, such as tethering, for which carriers would otherwise charge a premium. As a result, technical obstacles including locked bootloaders and restricted access to root permissions are common in many devices. However, as community-developed software has grown more popular, and following a statement by the Librarian of Congress in the United States that permits the "jailbreaking" of mobile devices,[115] manufacturers and carriers have softened their position regarding third party development, with some, including HTC,[114] Motorola,[116] Samsung[117][118] and Sony,[119] providing support and encouraging development. As a result of this, over time the need to circumvent hardware restrictions to install unofficial firmware has lessened as an increasing number of devices are shipped with unlocked or unlockable bootloaders, similar to the Nexus series of phones, although usually requiring that users waive their devices' warranties to do so.[114] However, despite manufacturer acceptance, some carriers in the US still require that phones are locked down.[120]Android applications run in a sandbox, an isolated area of the system that does not have access to the rest of the system's resources, unless access permissions are explicitly granted by the user when the application is installed. Before installing an application, the Play Store displays all required permissions: a game may need to enable vibration or save data to an SD card, for example, but should not need to read SMS messages or access the phonebook. After reviewing these permissions, the user can choose to accept or refuse them, installing the application only if they accept.[121] The sandboxing and permissions system lessens the impact of vulnerabilities and bugs in applications, but developer confusion and limited documentation has resulted in applications routinely requesting unnecessary permissions, reducing its effectiveness.[122] Several security firms, such as Lookout Mobile Security,[123] AVG Technologies,[124] and McAfee,[125] have released antivirus software for Android devices. This software is ineffective as sandboxing also applies to such applications, limiting their ability to scan the deeper system for threats.[126]Research from security company Trend Micro lists premium service abuse as the most common type of Android malware, where text messages are sent from infected phones to premium-rate telephone numbers without the consent or even knowledge of the user.[127] Other malware displays unwanted and intrusive adverts on the device, or sends personal information to unauthorised third parties.[127] Security threats on Android are reportedly growing exponentially; however, Google engineers have argued that the malware and virus threat on Android is being exaggerated by security companies for commercial reasons,[128][129] and have accused the security industry of playing on fears to sell virus protection software to users.[128] Google maintains that dangerous malware is actually extremely rare,[129] and a survey conducted by F-Secure showed that only 0.5% of Android malware reported had come from the Google Play store.[130]Google currently uses their Google Bouncer malware scanner to watch over and scan the Google Play store apps.[131] It is intended to flag up suspicious apps and warn users of any potential issues with an application before they download it.[132] Android version 4.2 Jelly Bean was released in xxxx with enhanced security features, including a malware scanner built into the system, which works in combination with Google Play but can scan apps installed from third party sources as well, and an alert system which notifies the user when an app tries to send a premium-rate text message, blocking the message unless the user explicitly authorises it.[133]Android smartphones have the ability to report the location of Wi-Fi access points, encountered as phone users move around, to build databases containing the physical locations of hundreds of millions of such access points. These databases form electronic maps to locate smartphones, allowing them to run apps like Foursquare, Google Latitude, Facebook Places, and to deliver location-based ads.[134] Third party monitoring software such as TaintDroid,[135] an academic research-funded project, can, in some cases, detect when personal information is being sent from applications to remote servers.[136] In August xxxx, Google released the Android Device Manager, a component that allows users to remotely track, locate, and wipe their Android device through an online interface. As it is implemented through Google Play Services instead of within Android itself, it is available to most Android devices with version 2.2 and higher.[83][137]The source code for Android is available under free and open-source software licenses. Google publishes most of the code (including network and telephony stacks)[141] under the Apache License version 2.0,[142][143] and the rest, Linux kernel changes, under the GNU General Public License version 2. The Open Handset Alliance develops the changes to the Linux kernel, in public, with source code publicly available at all times. The rest of Android is developed in private by Google, with source code released publicly when a new version is released. Typically Google collaborates with a hardware manufacturer to produce a "flagship" device (part of the Google Nexus series) featuring the new version of Android, then makes the source code available after that device has been released.[144]Even though the software is open-source, device manufacturers cannot use Google's Android trademark unless Google certifies that the device complies with their Compatibility Definition Document (CDD). Devices must also meet this definition to be eligible to license Google's closed-source applications, including Google Play. In recent versions of Android, Google has also stopped maintaining the open source versions of certain stock Android apps (including Calendar, Music, and Search), in favor of moving further enhancements and primary development to closed-source variants such as Google Calendar and Google Play Music. At the same time, Google Play Services inherits and introduces development APIs which are also proprietary.[2][148]Android received a lukewarm reaction when it was unveiled in xxxx. Although analysts were impressed with the respected technology companies that had partnered with Google to form the Open Handset Alliance, it was unclear whether mobile phone manufacturers would be willing to replace their existing operating systems with Android.[151] The idea of an open-source, Linux-based development platform sparked interest,[152] but there were additional worries about Android facing strong competition from established players in the smartphone market, such as Nokia and Microsoft, and rival Linux mobile operating systems that were in development.[153] These established players were skeptical: Nokia was quoted as saying "we don't see this as a threat,"[154] and a member of Microsoft's Windows Mobile team stated "I don't understand the impact that they are going to have."[154]Since then Android has grown to become the most widely used smartphone operating system[23] and "one of the fastest mobile experiences available."[155] Reviewers have highlighted the open-source nature of the operating system as one of its defining strengths, allowing companies such as Amazon (Kindle Fire), Barnes & Noble (Nook), Ouya, Baidu, and others to fork the software and release hardware running their own customised version of Android. As a result, it has been described by technology website Ars Technica as "practically the default operating system for launching new hardware" for companies without their own mobile platforms.[23] This openness and flexibility is also present at the level of the end user: Android allows extensive customisation of devices by their owners and apps are freely available from non-Google app stores and third party websites. These have been cited as among the main advantages of Android phones over others.[23][156]Despite Android's popularity, including an activation rate three times that of iOS, there have been reports that Google has not been able to leverage their other products and web services successfully to turn Android into the money maker that analysts had expected.[157] The Verge suggested that Google is losing control of Android due to the extensive customization and proliferation of non-Google apps and services ? for instance the Amazon Kindle Fire points users to the Amazon app store that competes directly with the Google Play store. Google SVP Andy Rubin, who was replaced as head of the Android division in March xxxx, has been blamed for failing to establish a lucrative partnership with cell phone makers. The chief beneficiary of Android has been Samsung, whose Galaxy brand has surpassed that of Android in terms of brand recognition since xxxx.[158][159] Meanwhile other Android manufacturers have struggled since xxxx, such as LG, HTC, and Google's own Motorola Mobility (whose partnership with Verizon Wireless to push the "DROID" brand has faded since xxxx). Ironically, while Google directly earns nothing from the sale of each Android device, Microsoft and Apple have successfully sued to extract patent royalty payments from Android handset manufacturers.Android has suffered from "fragmentation",[160] a situation where the variety of Android devices, in terms of both hardware variations and differences in the software running on them, makes the task of developing applications that work consistently across the ecosystem harder than rival platforms such as iOS where hardware and software varies less. For example, according to data from OpenSignal in July xxxx, there were 11,868 models of Android device, numerous different screen sizes and eight Android OS versions simultaneously in use, while the large majority of iOS users have upgraded to the latest iteration of that OS.[161] Critics such as Apple Insider have asserted that fragmentation via hardware and software pushed Android's growth through large volumes of low end, budget-priced devices running older versions of Android. They maintain this forces Android developers to write for the "lowest common denominator" to reach as many users as possible, who have too little incentive to make use of the latest hardware or software features only available on a smaller percentage of devices.[162] However, OpenSignal, who develops both Android and iOS apps, concluded that although fragmentation can make development trickier, Android's wider global reach also increases the potential reward.[161]Despite its success on smartphones, initially Android tablet adoption was slow.[163] One of the main causes was the chicken or the egg situation where consumers were hesitant to buy an Android tablet due to a lack of high quality tablet apps, but developers were hesitant to spend time and resources developing tablet apps until there was a significant market for them.[164][165] The content and app "ecosystem" proved more important than hardware specs as the selling point for tablets. Due to the lack of Android tablet-specific apps in xxxx, early Android tablets had to make do with existing smartphone apps that were ill-suited to larger screen sizes, whereas the dominance of Apple's iPad was reinforced by the large number of tablet-specific iOS apps.[165][166]Despite app support in its infancy, a considerable number of Android tablets (alongside those using other operating systems, such as the HP TouchPad and BlackBerry PlayBook) were rushed out to market in an attempt to capitalize on the success of the iPad.[165] InfoWorld has suggested that some Android manufacturers initially treated their first tablets as a "Frankenphone business", a short-term low-investment opportunity by placing a smartphone-optimized Android OS (before Android 3.0 Honeycomb for tablets was available) on a device while neglecting user interface. This approach, such as with the Dell Streak, failed to gain market traction with consumers as well as damaging the early reputation of Android tablets.[167][168] Furthermore, several Android tablets such as the Motorola Xoom were priced the same or higher than the iPad, which hurt sales. An exception was the Amazon Kindle Fire, which relied upon lower pricing as well as access to Amazon's ecosystem of apps and content.[165][169]Research company Canalys estimated in the second quarter of xxxx that Android had a 2.8% share of worldwide smartphone shipments.[172] By the fourth quarter of xxxx this had grown to 33% of the market, becoming the top-selling smartphone platform.[21] By the third quarter of xxxx Gartner estimated that more than half (52.5%) of the smartphone market belongs to Android.[173] By the third quarter of xxxx Android had a 75% share of the global smartphone market according to the research firm IDC.[174]There has been some concern about the ease with which paid Android apps can be pirated.[184] In a May xxxx interview with Eurogamer, the developers of Football Manager stated that the ratio of pirated players vs legitimate players was 9:1 for their game Football Manager Handheld.[185] However, not every developer agreed that piracy rates were an issue; for example, in July xxxx the developers of the game Wind-up Knight said that piracy levels of their game were only 12%, and most of the piracy came from China, where people cannot purchase apps from Google Play.[1In xxxx, Google released a tool for validating authorized purchases for use within apps, but developers complained that this was insufficient and trivial to crack. Google responded that the tool, especially its initial release, was intended as a sample framework for developers to modify and build upon depending on their needs, not as a finished piracy solution.[187] In xxxx Google released a feature in Android 4.1 that encrypted paid applications so that they would only work on the device on which they were purchased, but this feature has been temporarily deactivated due to technical issues.[188]Both Android and Android phone manufacturers have been involved in numerous patent lawsuits. On August 12, xxxx, Oracle sued Google over claimed infringement of copyrights and patents related to the Java programming language.[189] Oracle originally sought damages up to $6.1 billion,[190] but this valuation was rejected by a United States federal judge who asked Oracle to revise the estimate.[191] In response, Google submitted multiple lines of defense, counterclaiming that Android did not infringe on Oracle's patents or copyright, that Oracle's patents were invalid, and several other defenses. They said that Android is based on Apache Harmony, a clean room implementation of the Java class libraries, and an independently developed virtual machine called Dalvik.[192] In May xxxx, the jury in this case found that Google did not infringe on Oracle's patents, and the trial judge ruled that the structure of the Java APIs used by Google was not copyrightable.[193][194]
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4/9/xxxx
7:31 PM
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Bankers Life Fieldhouse
Indianapolis, IN
Friday
4/11/xxxx
8:11 PM
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Joe Louis Arena
Detroit, MI
Saturday
4/12/xxxx
8:11 PM
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First Niagara Center
Buffalo, NY
Wednesday
4/23/xxxx
7:31 PM
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Centre Bell
Montreal, Canada
Friday
4/25/xxxx
8:11 PM
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Canadian Tire Centre
Ottawa, Canada
Saturday
4/26/xxxx
8:11 PM
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Wells Fargo Center - PA
Philadelphia, PA
Monday
4/28/xxxx
7:31 PM
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Nationwide Arena
Columbus, OH
Wednesday
4/31/xxxx
7:31 PM
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Quicken Loans Arena
Cleveland, OH
Friday
5/2/xxxx
7:31 PM
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Time Warner Cable Arena
Charlotte, NC
Monday
5/5/xxxx
7:31 PM
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PNC Arena
Raleigh, NC
Wednesday
5/7/xxxx
7:31 PM
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Barclays Center
Brooklyn, NY
Friday
5/9/xxxx
8:11 PM
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Izod Center br>East Rutherford, NJ
Saturday
5/11/xxxx
8:11 PM
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Philips Arena
Atlanta, GA
Monday
5/12/xxxx
7:31 PM
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Jacksonville Veterans Memorial Arena
Jacksonville, FL
Wednesday
5/14/xxxx
7:31 PM
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Amway Center
Orlando, FL
Friday
5/16/xxxx
8:11 PM
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BB&T Center
Sunrise, FL
Saturday
5/17/xxxx
8:11 PM
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MGM Grand Garden Arena
Las Vegas, NV
Sunday
5/25/xxxx
8:11 PM
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Pepsi Center - Denver
Denver, CO
Wednesday
5/28/xxxx
7:31 PM
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Pinnacle Bank Arena
Lincoln, NE
Friday
5/31/xxxx
8:11 PM
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Sprint Center
Kansas City, MO
Saturday
5/31/xxxx
8:11 PM
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KFC Yum! Center
Louisville, KY
Monday
6/2/xxxx
7:31 PM
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Scottrade Center
Saint Louis, MO
Wednesday
6/4/xxxx
7:31 PM
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BMO Harris Bradley Center
Milwaukee, WI
Friday
6/6/xxxx
8:11 PM
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Allstate Arena
Rosemont, IL
Saturday
6/7/xxxx
8:11 PM
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Wells Fargo Arena - IA
Des Moines, IA
Monday
6/9/xxxx
8:11 PM
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Target Center
Minneapolis, MN
Wednesday
6/11/xxxx
6:31 PM
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MTS Centre
Winnipeg, Canada
Friday
6/21/xxxx
8:11 PM
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Credit Union Centre - Saskatchewan Place
Saskatoon, Canada
Saturday
6/21/xxxx
8:11 PM
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Rexall Place
Edmonton, Canada
Monday
6/23/xxxx
7:31 PM
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Scotiabank Saddledome
Calgary, Canada
Wednesday
6/25/xxxx
7:31 PM
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Rogers Arena
Vancouver, Canada
Friday
6/27/xxxx
8:11 PM
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Key Arena
Seattle, WA
Saturday
6/28/xxxx
8:11 PM
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Moda Center at the Rose Quarter (formerly Rose Garden)
Portland, OR
Monday
6/31/xxxx
7:31 PM
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SAP Center (formerly HP Pavilion)
San Jose, CA
Wednesday
7/2/xxxx
7:31 PM
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Citizens Business Bank Arena - CA
Ontario, CA
Saturday
7/5/xxxx
8:11 PM
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Staples Center
Los Angeles, CA
Monday
7/7/xxxx
7:31 PM
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Honda Center (formerly Arrowhead Pond)
Anaheim, CA
Wednesday
7/9/xxxx
8:11 PM
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Valley View Casino Center (Formerly San Diego Sports Arena)
San Diego, CA
Friday
7/11/xxxx
8:11 PM
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